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1. Bojo's School of the Trades: The Shotgun Hills - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Ludvig Enraga wrote: I find it lame that Scout is relegated to made-up jobs like 'sniper hunting'. This is because in combat Shotgun scout loses out to everything else except for fish in a barrel like snipers. I've don...
- by Sobriety Denied - at 2013.04.07 23:17:00
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2. mic - in Rookie Training Grounds [original thread]
so you just got a mic and are excited to finally unload vocally on the community. you may be excited about dust or how good you are at it but... we've heard it all before . please before going off on some cynical tangent, like i'm doing here no...
- by Sobriety Denied - at 2013.04.07 22:03:00
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3. Newbie Tips - in Rookie Training Grounds [original thread]
point #1 is the most important, i've seen some new players throw the points all over the place, make alts, throw more points around too thin, and then make even more alts to do more of the same, i'm like bro, you've been playing 2 months and none ...
- by Sobriety Denied - at 2013.03.27 17:15:00
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4. What questions would you ask a new player - in Rookie Training Grounds [original thread]
i usually ask them what they've done in prior games and what it is they would like to do in dust
- by Sobriety Denied - at 2013.03.22 23:23:00
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5. active heat sink - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: Try not to focus anything around undoing an overheat. Usually, blueberries are the ones to overheat a turret. If you cool it down for them, they'll be determined to overheat it again ASAP right. i've lost about 4 m...
- by Sobriety Denied - at 2013.03.22 23:17:00
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6. active heat sink - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Passive heat sync might be for the main gun only. Unless they changed it, an active could work for the gunners too. It's not worth putting an active heat sync on a tank just for your gunners, but putting it on an LAV might m...
- by Sobriety Denied - at 2013.03.22 23:13:00
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7. active heat sink - in Rookie Training Grounds [original thread]
this is pilot only able to activate or can the gunner activate it?
- by Sobriety Denied - at 2013.03.21 19:43:00
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8. Myron loadout - in Rookie Training Grounds [original thread]
from my experience the gallente tanks slightly better and is more stable to fly
- by Sobriety Denied - at 2013.03.21 17:56:00
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9. Explosives - in Rookie Training Grounds [original thread]
Jack Sharkey42 wrote: Also there is a time delay when placing remote explosives, it will take a few seconds before you can trigger them. It seems that if you try to detonate them before that time has passed trying to detonate them just makes th...
- by Sobriety Denied - at 2013.03.21 17:54:00
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10. active heat sink - in Rookie Training Grounds [original thread]
how does this work? the turret over heats and the pilot activates the module and the turret instantly cools down? is it worth it?
- by Sobriety Denied - at 2013.03.21 17:50:00
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11. Proximity chat - in Rookie Training Grounds [original thread]
most pubbies dont say anything good on the mic anyway, and raging out is not productive, it only gets you recorded and put on youtube
- by Sobriety Denied - at 2013.03.21 03:53:00
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12. Tired of losing all the time noobs - in Rookie Training Grounds [original thread]
Daniel Dickinson wrote: I know i started this game myself just 2 days ago but i noticed a trend and did some battlefield surveillance (watched game plays on youtube lol) anyway i noticed medics aren't protected in ambush games and people don't ...
- by Sobriety Denied - at 2013.03.15 12:58:00
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13. What exactly is the thin "red line"? - in Rookie Training Grounds [original thread]
IT'S AN EPIC FLICK!!!!
- by Sobriety Denied - at 2013.03.15 12:45:00
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14. Awesome, fun, addictive Dust 514 getting tougher for Rookies to succeed!! - in Rookie Training Grounds [original thread]
pegasis prime wrote: Sobriety Denied wrote: these are placeholder matches, and yeah there's going to be a redlining, the maps have been played so many times that everyone knows the streamline to the redline. hopefully we get new modes of pl...
- by Sobriety Denied - at 2013.03.15 12:31:00
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15. Awesome, fun, addictive Dust 514 getting tougher for Rookies to succeed!! - in Rookie Training Grounds [original thread]
these are placeholder matches, and yeah there's going to be a redlining, the maps have been played so many times that everyone knows the streamline to the redline. hopefully we get new modes of play soon. you can't expect random FPS players to ...
- by Sobriety Denied - at 2013.03.15 12:23:00
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16. Assault B Suit Build And You ! - in Rookie Training Grounds [original thread]
RECON BY FIRE wrote: I dont think anyone wants to share their secrets lol. Ill tell you my dream fitting for the B-series. Gek-38 AR Toxin SMG 2 Complex Shield Extenders 1 Complex Shield Recharger 2 Complex Shield Regulators Nanohive Packe...
- by Sobriety Denied - at 2013.03.06 20:19:00
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17. Mercenary pack submachine gun isnt special? - in Rookie Training Grounds [original thread]
ladwar wrote: have you looked at the STD SMG, its the same as the toxin in every way. toxin is more effecient, and you never have to pay for it. the pay part is a small thing but the effeciency is whats important
- by Sobriety Denied - at 2013.03.06 17:43:00
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18. Having a hard time getting people to join my corp any ideas? - in Rookie Training Grounds [original thread]
i've seen many failed attempts of recruiters- spamming local is about the worst thing you can do, it shows your corp is just trying to fill up a list and has no standards. any serious player usually won't stay in a corp like that for long because ...
- by Sobriety Denied - at 2013.03.06 17:13:00
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19. Hand Signals - in Rookie Training Grounds [original thread]
Tiluvo wrote: What hand signals have you guys come up with or seen in battle for teammates without headsets? I've seen someone gesturing towards the ground or ducking a few times asking for a nanohive, post any you've seen or want to make more ...
- by Sobriety Denied - at 2013.02.26 22:12:00
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20. Low powered modules for a logistics - in Rookie Training Grounds [original thread]
i was gonna say the same about a double repair logi but i would think you would want better than just the basic repair mod.. your actually passively tanking while taking damage it is being repair simetaneously
- by Sobriety Denied - at 2013.02.26 22:09:00
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